I really liked the character and decided to put a bit more into it. I will flush her out into a full character.
Named her Clara. Roughed in braid, roughed in body, added more distinct eyes.
I see her as an older, rough, part cyborg cowgirl (robotic arm). From another sculpt project I had been modeling a horse base mesh for a Pegasus character and decided to kit bash it into this project so Clara could have a mount, but Maya crashed 3 times last night while I was trying to clean up the wireframes so I took the hint and went back to zbrush. I really need to update my Maya. :\
Once I get the loops nicer and make sure all polys are quads, I will drop him into zbrush and have some sculpting fun. I am thinking of calling him/her Bell and adding a chest mounted speaker so s/he can "talk".