Thursday, April 22, 2010

Quick test..

I am going to try to embed a turnaround from Vimeo... bear with me.

***EDIT: DELETED VIDEO. It was too wide and overlapped the text on the right.***

Cool. Looks like it is working, but is way to wide. I might have to render out a separate blog-friendly version from now on. I am still dealing with problems with flickering in the lights and I need to add more edge loops to retain the hard detail for RfM, but I think it is looking better than it was.

Tuesday, April 13, 2010

What now?

So apparently I have taken to singing in my sleep.

...

Loudly...

...

...

Crap.

EDIT: Well, I guess while I am here I should show what I am working on now... It is strange. This is the first character I have ever modeled from the feet up. I have an idea in my head for an imp character that I need in a photomanip/painting I am working on... and I since I needed to modify one of the feet I made a while back that is where I started. The rest of the character is just being continually extruded from the top.

I am not sure if I am going to work this way again, but it was fun to get lost in. The shapes are in the blocking stage, and I will be refining the edge loops quite a bit so they look pretty. I am just working on proportion of the major shapes right now.

Thursday, April 8, 2010

... Oh yeah...

I forgot about dusting off the files. I got an idea for a self portrait and wanted to try it out. I created the zbrush model in about a half hour, then brought it into photoshop for the rest (another 5 hours). I like this method of concepting and I think I will be doing it again in the near future.


I would love critiques about what people think could make it better/more believable... but until I get some, I am going to leave it as it stands and call it done.